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At STIPO we don't just work on projects, we also like to translate our knowledge into useful tools for creating better cities. Our work is open source to inform and inspire others. Conversely, others have also translated knowledge and experience into tools for everyone to use. See more of this on the Placemaking Europe knowledge platform by clicking the red button.
We challenge everyone to get started with one of the tools themselves by using the accompanying manuals. Here we explain everything how you can get started with a group of stakeholders and process and guarantee the results of the tool.
Our work is therefore not covered by copyright but under the Creative Commons License. With this you are free to share and edit our work under the condition of attribution and share equally under the same conditions.
View all Placemaking Europe tools hereManual: The Suitcase
A tool for place co-creation and participatory mapping. Download the manual to get started with the 'suitcase approach' yourself.
Download the manualManual: The Time Machine
A stepping stone to a shared future. Download the manual to get started with 'the Time Machine workshop method'.
Download the manualManual: Plinth Rating
A manual which explains the process of observing and mapping ground floor buildings.
Download the manualManual: The Place Game
A manual explaining the process of the Place Game method.
Download the manualManual: The Eye Level Game
A tool to analyze a place or area based on the principles of the city at eye level - with an eye for the human dimension.
Download the manualManual: The City at Eye Level for Kids
An instrument for co-design of neighborhoods and city centers for and with children and their families.
Download the manualThe Place Game
Use the Place Game method as a tool to observe and analyze a space to make short-term and long-term improvements. Developed by PPS.
Download the English formThe Place Game 2.0
Use the Place Game method as a tool to observe and analyze a space to make short-term and long-term improvements. Developed by PPS, extended version by Stipo
Download the English formEye Level Game
A tool to analyze a place or area based on the principles of the city at eye level - with an eye for the human dimension.
Download the English formEye Level Game (GR)
A tool to analyze a place or area based on the principles of the city at eye level - with an eye for the human dimension. Translated into Greek.
Download the Greek formManual: Urban Camping
An urban anthropological method for doing research in public space. Download the manual to get started with 'urban camping'.
Manual: Measure the impact of placemaking
Measure the impact of placemaking projects according to a series of steps. Download the manual to get started with impact assessment of placemaking.
Download the manualManual: Facade Garden
Plant flowers or place benches in front of your house and create hybride space. Download the manual and get started with your facade garden.
Download the manualGuide: Climate-adaptive development
A guide in which a method for climate-adaptive development is explained and applied to the Dutch neighbourhood of Rijnhuizen.
Download the Dutch manualHandleiding – First life, then space, then buildings
Deze handleiding is bedoeld voor iedereen die aan de start van een nieuwe gebiedsontwikkeling of
transformatie staat, en die daarin de menselijke maat centraal wil stellen.
De Place Game (NL)
Gebruik de Place Game methode als hulpmiddel om een ruimte te observeren en te analyseren om verbeteringen op korte en lange termijn door te voeren. Ontwikkeld door PPS.
Download het Nederlandse formulierEye Level Game (NL)
Een hulpmiddel om een plek of gebied te analyseren op basis van de principes van de stad op ooghoogte - met oog voor de menselijke maat.
Download het Nederlandse formulier